This week I continued to work on post game awards, finally finishing them up. I did Airball (most missed punches), Bullseye (most direct hits landed), comeback kid (when you make a big comeback), concussed (when get stunned the most), Cursed (when you suffer the most tower effects), Oblivious (when you punch enemies into the most buildings), Participant (when you win no awards), Punching Bag (when you take the most direct hits), and Vigilance (most accurate punches), These all have different art and themes which were reviewed by the team and edited accordingly. Unless some unforeseen edits or additions, the post game awards should be all finished.