Over this past week the team and myself have been working towards deciding what we want for the future of Mirrors of Grimaldi. After setting up some goals we are now ready to announce that we are aiming for a Summer 2016 soft release on it itch.io. With that in mind we also want to get the word out for our game as much as we can so we are looking into entering as many game competitions as possible, including IndieCade. And that pretty much wraps up the week, stay tuned for more information as we get closer to release.