Posts filed under: Game Mechanics

Tutorial Final Stretch

In the last weeks of production, I am finally wrapping up the tutorial sequence. Two tools I can show that were made for the tutorial, are the speech system, and the dummy minions. The speech system takes in text, and...
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seenya sho

this week we took a step back from polish to plan out what our senior show presentation would be made up of. i dug into our old git commits and found some great old footage of our splitscreens mid-development.  ...
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tutorial progress

we spent some time in our meetings planning out the steps to our interactive tutorial, allowing me to take the reigns and start coding. i’ve made some progress with the framework of a system that instructs the players, waits for...
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