Posts filed under: Developer Update

May 31st Developer Update

Hey Everyone, This will be our last Developer Update before our Senior Show on June 5th. This past week we have doe some serious polishing and bug fixing to our game so we will have a stable build for the...
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May 24th Developer Update

Hey Everyone, Once again the team for Mirrors of Grimaldi has been working on polishing the game across the board. Alison and Steven have been finalizing our Animations for the player as well as Grimaldi herself. Evan completely updated our...
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May 17th Developer Update

Hey Everyone, I know you’re very anxious for the official launch of our game and it is my job to inform you that we are very close! This past week Boyd has done some serious bug fixing while our art...
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May 10th Developer Update

Hey Everyone, This past week has once again been all about minor tweaks as we move towards Drexel’s Digital Media Senior Showcase. We have implemented some new winning animations from Alison and are prepping to do one last lighting overhaul...
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May 3rd Developer Update

Hey Everyone, this week we’ve once again been working on polishing our game for our soft-launch on itch.io. We’ve also had to split up some of the effort as our team prepares for Drexel’s Digital Media Senior Showcase! We also...
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April 26th Developer Update

Hey Everyone, This past week we’ve been getting closer and closer to having a polished game ready for publishing. Alison finished up our main character’s post-game animations and we implemented a few updated particle effects. The big change this week...
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Particle and Environment Edits

The big thing I had to tackle this week was addressing the issue of the river that’s currently in our environment. Through playtesting we discovered that the river has the ability to block your border completely with almost nothing the...
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April 19th Developer Update

Hey everyone, This past week we’ve been making some post-game polishes in order to make the winning screen really pop. We’ve update the UI and implemented our brand spanking new Awards that were designed by Evan Freed and Pat Bastian....
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April 12th Developer Update

Hey everyone, this past week we have been making big moves towards getting our UI polished and ready for release, as well as finalizing the post-game screen and making some updates to our environment. Tom has been finalizing the post-game...
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Awards Awards Awards, a Local Multiplayer Classic

Over the last week I polished up the post game UI to get it to where we had originally envisioned. here’s a video of the final result: Basically, each player is given up to three awards based on things they...
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