My goal this week was to try to finalize the look of the menus as much as possible and start cranking through our Award logos for post-game stat awards. The menus are just about final at this point and I got through 5 award logos. These are for, in order Least Towers Suffered, Least Times Stunned, Least Distance Traveled, Least Direct Hits Taken, and Least Direct Hits Landed. This task is split between me and Pat, and they took progressively less time as they went on so the rest should be done within the next few days. That should be in time for us to figure out what we’re doing for our additional lighting objects and I’ll be able to move on to refining the environment look and layout a bit more.